![]() I was totting up character appearances in Capcom Vs games today (as you do). For what it's worth, Injustice was a game (like MK in general) that I really didn't care to look at, due to how dark it was and my usual aversions to NetherRealm character design. So, I was perfectly happy with the art style (given how early the game is). They're saying 2017, I suspect we're talking late autumn at the earliest though. With the emphasis being mainly the Marvel Cinematic Universe here, it hasn't gone the cel-shaded look of the previous games. Each gem apparently modifies the character playstayle, you'll get moves / specials you don't normally have. In interviews they're saying they're the comeback mechanic, so you may have to charge them during play by getting hit etc. ![]() ![]() The infinity stones look to be one shot character buffs. My initial thoughts are that it's going to play more like SF x Tekken than UMvC3. Then the big one, Marvel vs Capcom Infinite was announced (this is the video clipped from the PSX show, because the crowd reaction is almost as fun as the video was)Īnd here's how it plays: (this is the extended version of this that aired in ESPN, more characters than the clip shown at the Capcom Cup) That's out now, and is also coming to Steam and the XBO in March. First there's a PS4 re-release for Ultimate Marvel vs Capcom 3.
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